Snake | Game Development

Blog Post Image, it is about Snake Game
Snake Game

A prototype project created in Unity.

Game Introduction & History:
The classic snake game is a simple yet addictive video game where players control a growing snake that moves around a confined space, consuming food items while avoiding collision with its own body or obstacles. The objective is to eat as much food as possible to make the snake grow longer without running into itself or the walls of the playing area.

The origins of the snake game can be traced back to the late 1970s and early 1980s when it first appeared on arcade machines and early personal computers. One of the earliest versions of the game was introduced in 1976 on the arcade machine Blockade, developed by Gremlin Industries. However, the game gained widespread popularity with the introduction of Nokia mobile phones in the late 1990s. The game was pre-installed on Nokia devices, particularly the iconic Nokia 3310, becoming a ubiquitous pastime for mobile users worldwide. 


Project Details:
I recreated a simple version of this game using Unity. There are still a lot of features that need to be added, I will continue to add newer and missing features to the game build. 

Change Log:

#Added
  • Added sound effects when collecting apples and colliding with obstacles,
  • Added a Menu screen that shows up when first loading up the game,
  • Added a score tracker that tracks the high score.

#Fixed
  • Fixed an issue that would let players move in both left/right and up/down positions which could lead to colliding in itself.

Unity Version: 2022.3.5f1
Project Published: 20 April, 2024
Project Updated: May, 2024

Github: N/A

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